The Doctor's Quarters

The Doctor's Quarters is the starting location of Stage 3. It is a major on the Jim Dandy spaceship, and belongs to Doctor Fluke Hawkins.

APPEARANCE
The Doctor's Quarters is made up of several sections

FIRE PIT
Upon entering the room, the first thing one will notice is a small pit, of which is lined with an extended series of cushions that create one long piece of furniture. There are two sets of stairs in and out, and in the middle of the seats is a fire pit. The fire comes from a gray container, and above it is a metal pipe that likely catches the smoke.

BAR
The corner of the room to the left of the fire pit in the back is a stocked bar. Complete with bar countertop and seats. In Stage 3, several sets of The Sauce can be collected here.

THE DANGER KITCHEN
So dubbed by Harvey, the Danger Kitchen is a regular kitchen. Complete with several cabinets, a sink, and a fridge. Mr. Fizzy can be collected from the fridge in Stage 3, as can the Loaf of Bread and Toaster. In Stage 6, knives have been knocked across the countertop. The Doctor doesn't grab any, but does grab his Atomic Toaster which somehow made it back to the kitchen. This location is the location of the tutorial in Stage 3.

LARGE PAINTING
Between the Danger Kitchen and The Bar, but on the same wall, is an enlarged blown-up image of "A Waterloo". The picture shown is a parody of the actual "A Waterloo" painting done by Cassius Marcellus Coolidge of the "Dogs Playing Poker" painting series. In it, three of the dogs have been replaced by Kurt and The Doctor, and Max has taken the seat of one of the dogs.

MUSIC MACHINE
On the wall attached to the door and directly to the right of the door upon entering is a large white machine with a large speaker. The machine, when approached, plays castanet music. The Doctor will dance to the music to no effect other than to be funny.

TELEVISION
A little further to the right of the entrance (upon entering) is a large television. Below it is a texture showing videos and movies, and the television itself is fairly large. It always displays static when seen in Stage, is used in MDK to display the mission ending, and shows Edmonton, Canada at the intro of Stage 1.

OBSERVATION DECK
In the far right back corner of the room is an un-carpeted and unlit section of the room. Near it is a set of large glass windows, both of which look out into space.